package HeadFirst设计模式._1_策略模式._6_.Character;

import HeadFirst设计模式._1_策略模式._6_.Weapon.KnifeBehavior;

/**
 * 国王
 */
public class King extends Characters {

    public King(){
        weaponBehavior = new KnifeBehavior();
    }

    @Override
    public void fight(){
        System.out.println("King fight...");
    }

}
